Games

Red Bull Mind Gamers Challenge

A multi-screen puzzle challenge for teams of four - a truly global phenomenon.

Through a web-based mini puzzle-game series, players qualify for the event-based team challenges in more than 20 countries around the globe.

Red Bull Mind Gamers Challenge

The Lion's Song

A narrative adventure game, set against the backdrop of early 20th century Austria with every episode following a different character.

Each possesses an exceptional mind and the game draws players into the story of their personal struggle for creativity, human connections and inspiration.

The Lion's Song

Hitman<sup>TM</sup>

Our team is working closely with the core team in Copenhagen supporting new and existing technologies for Io-Interactive's new generation version of their in-house Glacier engine.

We are working embedded but remotely from Vienna assisting HITMAN development in the areas of tools, engine, online and gameplay programming.

HitmanTM

Anno: Build an Empire

Mi'pu'mi Games ported the webbased ''Anno Online'' game with full functionality to iOS and Android.

After the initial release we supported the live service with new content and narrative stories for more than 12 months.

Anno: Build an Empire

Hitman: HD Trilogy

We ported Io-Interactive's hit stealth games Hitman 2: Silent Assassin and Hitman: Contracts from PlayStation 2 to Xbox 360 and PlayStation 3, and Hitman: Blood Money from Xbox 360 to PlayStation 3.

These titles were released by Square Enix as Hitman: HD Trilogy, both on disc and as a downloadable title. We passed submission on the first try for all titles.

Hitman: HD Trilogy

Wizard Of Oz

We built 3D characters (Dorothy, Toto, the Lion, the Scarecrow, the Wicked Witch and more), as well as lots of 3D buildings for Spooky Cool Labs' The Wizard Of Oz™, an adventure-driven city-building social game based on the beloved movie.

Wizard Of Oz

Unannounced Projects

We are currently working on 6 unannounced projects.

Some of these involve external partners.

As soon as a project has been announced, you will find it in the list above.

Unannounced Projects

Mi'pu'mi Day Projects

Every first Friday of the month developers have the chance to work on their own game ideas on company time.

These ideas and prototypes go on to become full-fledged game projects if they pass our greenlighting process.

These games are then known as Mipumi Day Projects.

Mi'pu'mi Day Projects